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1. Entity ID Mapping — Simplified Workflows

Before (without convenience methods):
After (with map_tag_ids()):

2. Studio Hierarchy Navigation

Finding Root Studios

Practical Use Case — Organizing by Root Studio


3. Performer Mapping with Alias Support

Basic Performer Mapping

Handling Multiple Matches


4. Batch Scene Creation with Mixed Entity Types

Complex Real-World Example


5. Studio Hierarchy Analysis

Find All Root Studios

Build Studio Tree


6. Bulk Operations with Auto-Creation

Importing from External Source


See Also